'Rimworld Alpha 15 | Base Defense Guide Intermediate Design, Turret Layout Tactics | Tips Tutorial'

'Rimworld Alpha 15 | Base Defense Guide Intermediate Design, Turret Layout Tactics | Tips Tutorial'
20:57 Dec 15, 2021
'Today we\'re going to be going into a more intermediate Rimworld Alpha 14 and 15 base defense guide and design tutorial involving some potential ways to use turrets in order to keep the colony safe.  Turrets by themselves seem fairly lackluster and somewhat dangerous, but when put into pockets where multiples are close by one another and separated by walls to take the brunt of any explosions, they can actually do a lot of damage while keeping your colonists away from harm.  The pockets made here allow colonists to stay in the dark behind cover for maximum protection while they repair the turrets.  Beginner Base Defense Guide: https://www.youtube.com/watch?v=_pihTpLO_E0  Subscribe if you like!  + http://bit.ly/1PG8z9G Follow me on Twitter! + https://twitter.com/GrayStillPlays Like me on Facebook! + https://www.facebook.com/graystillplays/ Rimworld on Steam! + http://store.steampowered.com/app/294100/  ----------------------------------  SOME OTHER PLAYLISTS:  No Man\'s Sky: https://www.youtube.com/watch?v=x20rOR42xAc&list=PLw8xXEJ0p21dskKCcNEjrl0-FSh2lMCq0  Tyto Ecology: https://www.youtube.com/playlist?list=PLw8xXEJ0p21cuz4PifqIJ8_U82G0VdNz5  Top 5 Lists: https://www.youtube.com/watch?v=yy4nMDFSmUg&list=PLw8xXEJ0p21fiNdNl_GClb4jBhLNY83O8  Blitz Breaker: https://www.youtube.com/watch?v=DMelvS46EAY&list=PLw8xXEJ0p21falwG8P7VxqCseQhpGBdgv  Downfall: https://www.youtube.com/watch?v=JbHjFd8vdM8&list=PLw8xXEJ0p21coH6OejKaI0aKda1wFOZMf  Villagers: https://www.youtube.com/playlist?list=PLw8xXEJ0p21fGPyMFSf9jFfxEjQw6MQ53  Clash Royale: https://www.youtube.com/playlist?list=PLw8xXEJ0p21camTrerLDqh-eddhEi1T0a  ----------------------------------  ABOUT: RIMWORLD:  RimWorld is a sci-fi colony sim driven by an intelligent AI storyteller. Inspired by Dwarf Fortress, Firefly, and Dune.   You begin with three survivors of a shipwreck on a distant world.  Manage colonists\' moods, needs, wounds, and illnesses.  Fashion structures, weapons, and apparel from metal, wood, stone, cloth, or futuristic materials.  Tame and train cute pets, productive farm animals, and deadly attack beasts.  Watch colonists develop and break relationships with family members, lovers, and spouses.  Fight pirate raiders, hostile tribes, rampaging animals, giant tunnelling insects and ancient killing machines.  Trade with passing ships and trade caravans.  Decorate your colony to make it into a pleasurable space.  Dig through snow, weather storms, and fight fires.  Capture refugees or prisoners and turn them to your side or sell them into slavery.  Discover a new generated world each time you play.  Build colonies in the desert, jungle, tundra, and more.  Learn to play easily with the help of an intelligent and unobtrusive AI tutor.  RimWorld is a story generator. It’s designed to co-author tragic, twisted, and triumphant stories about imprisoned pirates, desperate colonists, starvation and survival. It works by controlling the “random” events that the world throws at you. Every thunderstorm, pirate raid, and traveling salesman is a card dealt into your story by the AI Storyteller. There are several storytellers to choose from. Randy Random does crazy stuff, Cassandra Classic goes for rising tension, and Phoebe Friendly just makes good things happen.   Your colonists are not professional settlers – they’re crash-landed survivors from a passenger liner destroyed in orbit. You can end up with a nobleman, an accountant, and a housewife. You’ll acquire more colonists by capturing them in combat and turning them to your side, buying them from slave traders, or taking in refugees. So your colony will always be a motley crew.   Each person’s background is tracked and affects how they play. A nobleman will be great at social skills (recruiting prisoners, negotiating trade prices), but refuse to do physical work. A farm oaf knows how to grow food by long experience, but cannot do research. A nerdy scientist is great at research, but cannot do social tasks at all. A genetically engineered assassin can do nothing but kill – but he does that very well.   Colonists develop - and destroy - relationships. Each has an opinion of the others, which determines whether they\'ll become lovers, marry, cheat, or fight. Perhaps your two best colonists are happily married - until one of them falls for the dashing surgeon who saved her from a gunshot wound.   The game generates a whole planet from pole to equator. You choose whether to land your crash pods in a cold northern tundra, a parched desert plain, a temperate forest, or a steaming equatorial jungle. Different areas have different animals, plants, diseases, temperatures, rainfall, mineral resources, and terrain. These challenges of surviving in a disease-infested, choking jungle are very different from those in a parched desert wasteland or a frozen tundra with a two-month growing season.   ----------------------------------  Intro Music by Andru: https://soundcloud.com/andruofficial/loverunsout' 

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